“It was about two years ago that we decided to look into whether it was possible,” DeWald says. I spoke with Santa Monica’s senior manager of technical production Matt DeWald and lead UX designer and accessibility lead Mila Pavlin to find out more about the process of bringing God of War to PC. I’ve spent some time with the PC version and found it to be impressively well-tailored to the platform, which is not always a given. Santa Monica Studio’s 2018 God of War is one of the most acclaimed games for the PS4, and now it’s available to a new audience for the first time. One of Sony’s premier franchises since the original game was released for the PS2 in 2005, all subsequent titles - a 2007 spinoff for mobile phones aside - have been locked to PlayStation hardware. ![]() Lately Sony has been increasingly open to putting previously PlayStation-exclusive games on PC, and today’s release of God of War is the most notable yet.
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